this post was submitted on 11 Jun 2025
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Programming

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cross-posted from: https://lemmy.world/post/31184706

C is one of the top languages in terms of speed, memory and energy

https://www.threads.com/@engineerscodex/post/C9_R-uhvGbv?hl=en

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[–] Darkcoffee@sh.itjust.works 56 points 1 month ago (1 children)

Machine energy, definitely not programmer energy ;)

[–] arendjr@programming.dev 30 points 1 month ago (1 children)

I would argue that because C is so hard to program in, even the claim to machine efficiency is arguable. Yes, if you have infinite time for implementation, then C is among the most efficient, but then the same applies to C++, Rust and Zig too, because with infinite time any artificial hurdle can be cleared by the programmer.

In practice however, programmers have limited time. That means they need to use the tools of the language to save themselves time. Languages with higher levels of abstraction make it easier, not harder, to reach high performance, assuming the abstractions don’t provide too much overhead. C++, Rust and Zig all apply in this domain.

An example is the situation where you need a hash map or B-Tree map to implement efficient lookups. The languages with higher abstraction give you reusable, high performance options. The C programmer will need to either roll his own, which may not be an option if time Is limited, or choose a lower-performance alternative.

[–] RheumatoidArthritis@mander.xyz 10 points 1 month ago (4 children)

I understand your point but come on, basic stuff has been implemented in a thousand libraries. There you go, a macro implementation

[–] arendjr@programming.dev 5 points 1 month ago (3 children)

I’m not saying you can’t, but it’s a lot more work to use such solutions, to say nothing about their quality compared to std solutions in other languages.

And it’s also just one example. If we bring multi-threading into it, we’re opening another can of worms where C doesn’t particularly shine.

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[–] QuazarOmega@lemy.lol 37 points 1 month ago

This doesn't account for all the comfort food the programmer will have to consume in order to keep themselves sane

[–] brisk@aussie.zone 35 points 1 month ago (6 children)

For those who don't want to open threads, it's a link to a paper on energy efficiency of programming languages.

[–] brisk@aussie.zone 40 points 1 month ago (24 children)
[–] Mihies@programming.dev 14 points 1 month ago (20 children)

Also the difference between TS and JS doesn't make sense at first glance. 🤷‍♂️ I guess I need to read the research.

[–] Feyd@programming.dev 6 points 1 month ago

My first thought is perhaps the TS is not targeting ESNext so they're getting hit with polyfills or something

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[–] TCB13@lemmy.world 7 points 1 month ago (1 children)

I guess we can take the overhead of rust considering all the advantages. Go however... can't even.

[–] Kacarott@aussie.zone 3 points 1 month ago (2 children)

Even Haskell is higher on the list than Go, which surprises me a lot

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[–] Matriks404@lemmy.world 6 points 1 month ago* (last edited 1 month ago)

For Lua I think it's just for the interpreted version, I've heard that LuaJIT is amazingly fast (comparable to C++ code), and that's what for example Löve (game engine) uses, and probably many other projects as well.

[–] JustEnoughDucks@feddit.nl 5 points 1 month ago (1 children)

I would be interested in how things like MATLAB and octave compare to R and python. But I guess it doesn't matter as much because the relative time of those being run in a data analysis or research context is probably relatively low compared to production code.

[–] syklemil@discuss.tchncs.de 7 points 1 month ago (1 children)

Is there a lot of computation-intensive code being written in pure Python? My impression was that the numpy/pandas/polars etc kind of stuff was powered by languages like fortran, rust and c++.

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[–] HelloRoot@lemy.lol 5 points 1 month ago (3 children)

WASM would be interesting as well, because lots of stuff can be compiled to it to run on the web

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[–] ICastFist@programming.dev 4 points 1 month ago

Looking at the Energy/Time ratios (lower is better) on page 15 is also interesting, it gives an idea of how "power hungry per CPU cycle" each language might be. Python's very high

[–] GiorgioPerlasca@lemmy.ml 4 points 1 month ago (1 children)

Every time I get surprised by the efficiency of Lisp! I guess they mean Common Lisp there, not Clojure or any modern dialect.

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[–] eager_eagle@lemmy.world 20 points 1 month ago (1 children)

and in most cases that's not good enough to justify choosing c

[–] atzanteol@sh.itjust.works 9 points 1 month ago* (last edited 1 month ago)

I wouldn't justify using any language based on this metric alone.

[–] frezik@midwest.social 16 points 1 month ago (1 children)

For raw computation, yes. Most programs aren't raw computation. They run in and out of memory a lot, or are tapping their feet while waiting 2ms for the SSD to get back to them. When we do have raw computation, it tends to be passed off to a C library, anyway, or else something that runs on a GPU.

We're not going to significantly reduce datacenter energy use just by rewriting everything in C.

[–] BlackLaZoR@fedia.io 14 points 1 month ago

We're not going to significantly reduce datacenter energy use just by rewriting everything in C.

We would however introduce a lot of bugs in the critical systems

[–] FizzyOrange@programming.dev 10 points 1 month ago* (last edited 1 month ago) (4 children)

Ah this ancient nonsense. Typescript and JavaScript get different results!

It's all based on

https://en.wikipedia.org/wiki/The_Computer_Language_Benchmarks_Game

Microbenchmarks which are heavily gamed. Though in fairness the overall results are fairly reasonable.

Still I don't think this "energy efficiency" result is worth talking about. Faster languages are more energy efficient. Who new?

Edit: this also has some hilarious visualisation WTFs - using dendograms for performance figures (figures 4-6)! Why on earth do figures 7-12 include line graphs?

[–] Dumhuvud@programming.dev 2 points 1 month ago (1 children)

Typescript and JavaScript get different results!

It does make sense, if you skim through the research paper (page 11). They aren't using performance.now() or whatever the state-of-the-art in JS currently is. Their measurements include invocation of the interpreter. And parsing TS involves bigger overhead than parsing JS.

I assume (didn't read the whole paper, honestly DGAF) they don't do that with compiled languages, because there's no way the gap between compiling C and Rust or C++ is that small.

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[–] pelya@lemmy.world 9 points 1 month ago
[–] kersplomp@programming.dev 9 points 1 month ago

I just learned about Zig, an effort to make a better C compatible language. It's been really good so far, I definitely recommend checking it out! It's early stages for the community, but the core language is pretty developed and is a breath of fresh air compared to C.

[–] enemenemu@lemm.ee 8 points 1 month ago (1 children)

Your link links to facebook that links to https://haslab.github.io/SAFER/scp21.pdf

Written in 2021 and not including julia is weird imo. I'm not saying it's faster but one should include it in a comparison.

[–] ulterno@programming.dev 6 points 1 month ago* (last edited 1 month ago) (1 children)

And they used bit.ly on page 5 for references.


Haven't read it yet, but already seems very non-serious to me.

[–] enemenemu@lemm.ee 2 points 1 month ago

I also didn't read it. There's lots of good comparisons already

[–] witx@lemmy.sdf.org 6 points 1 month ago

To run perhaps. But what about the same metrics for debugging? How many hours do we spend debugging c/c++ issues?

[–] mkwt@lemmy.world 4 points 1 month ago

If you want top speed, Fortran is faster than C.

[–] SoftestSapphic@lemmy.world 4 points 1 month ago (1 children)

True but it's also a cock to write in

[–] lustyargonian@lemm.ee 4 points 1 month ago

What if we make a new language that extends it and makes it fun to write? What if we call it c+=1?

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