Do they officially support Linux yet? No heroic doesn't count.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
It s a good start ngl.
What about taking a different route altogether and not be greedy? what about charging a flat fee (your costs plus some profits to run the infrastructure like yearly or monthly). What about not being evil?
There is a huge business opportunity IMO to do just that. Have a store, charge a flat fee, add whatever percentage wire transfers take (1-3%). You make money, you out-compete everyone and you are the good guy.
Like Steam is doing?
I don't think their cut is them being greedy.
Your plan might not be economically feasibile, because companies need money for growth (new products, R&D, etc), so only charging enough to run is not possible.
Steam is probably doing a kindness by not charging an infrastructure fee every year to developers, that shiz would probably really expensive.
The cost of the cloud features they provide is likely, usually, understated. Just the bandwidth costs alone of allowing your game to be downloaded whenever the user wants and however many times they want is expensive enough. Add on cloud saves and all the other niceties..
All that is just to say that Epic is likely losing a lot of money here just to try enticing more developers to move over, and maybe bring some customers too, but it's not gonna work. They are lucky the fortnite piggybank lets them do this, but it's not smart by any means.
I have to give it to Valve, their marketing team is really good.
Do they even have one? I thought it's rare situation when the product speaks for itself.
I assume they mostly just do Steam sale and store organization stuff these days. Maybe they were involved with the SteamDeck but I mostly saw word of mouth for that.
The desperation looks good on you Epic
They’re so desperate to make their store front a thing 😂
It is hilarious.
Epic tried getting users by giving them free games. But that didn't translate to increased sales. And now they are trying to woo developers to abandon Steam, hoping that way customers will be forced to buy from Epic.
They don't understand that developers are on Steam because customers are there. And what does a customer get when they use Epic over Steam?
I just deny the existence of any game that is an Epic Games exclusive title.
Yeah yeah, what about making the EGS program not suck for customers? An overglorified browser running on top of unreal engine, no user reviews for games...
Unreal Engine could've got us, like, Unreal Tournament. It almost did, in fact, it a little.
Die in eternal fire Epic
Sounds like it's time to play through the free games I got before epic folds like a card table and revokes my access to them.
In a sane world, the library could host the people's digital store front with no cuts taken from the sales. Gaming is our culture, we should preserve it. We should collectively own it. We should be free to sell the games without a middleman taking a cut.
How are they affording this? It can't be a sustainable model, right?
Fortnite, and it's not. The store loses them hundreds of millions of dollars per year.
That's the kind of competition I want. Not a plucky newcomer with fresh ideas, but an industry titan able to burn more money than some companies ever see in an attempt to undercut the competition. They surely aren't factoring this as a deficit to recoup when they pull a massive reversal after securing market dominance. That's never happened in the history of capitalism.
Epic can huff my huffables.
Here's the details on the financials
https://newsletter.gamediscover.co/p/exclusive-the-numbers-behind-epics
They'd been paying a fortune for other ways to get more titles which never panned out. Steam said fuck the little guys so they're trying to capitalize on that right now.
Easy. On EGS most games don't sell at all, so 0% of $0 is still $0. They get most of their money from Fortnite.
That's pretty cool, actually. Sorely needed in the current economic climate. Good for them.
I wish their software and platform were a lot better to go along with this, but in isolation this is great.