this post was submitted on 08 Mar 2025
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Games

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Video game news oriented community. No NanoUFO is not a bot :)

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[–] Walican132@lemmy.today 6 points 3 days ago

Weirdly Oblivion would be nice here just for true controller support.

[–] CubitOom@infosec.pub 6 points 4 days ago (1 children)

Waiting on jet set radio future in 4k, will play bomb rush cyberfunk till then.

[–] RightHandOfIkaros@lemmy.world 4 points 3 days ago (2 children)

You can already emulate it in 4k with Xemu.

[–] octobob@lemmy.ml 2 points 3 days ago

I've been trying to get xemu working on Linux with no luck. I just wanna play fable 2 lol

[–] CubitOom@infosec.pub 1 points 3 days ago* (last edited 3 days ago) (1 children)

Oh yes, I do that and love xemu. But a recomp would also maybe add features like raytracing, although not sure how that would look with cell shading.

[–] RightHandOfIkaros@lemmy.world 4 points 3 days ago (1 children)

JSRF was an original Xbox game, not an Xbox 360 game, so outside of possibly some sort of revival of CXBX, with modifications because of how CXBX worked, youll be waiting for quite a while most likely.

Raytracing with cel shading would probably look prettt bad, by the way. It could be okay with reflections, maybe, but the style of cel shading helps simpler effects look better.

[–] CubitOom@infosec.pub 1 points 3 days ago

Oh dang you're right forgot

[–] ramble81@lemm.ee 3 points 4 days ago

I’m curious how well it plays Forza Motorsport 4. Almost every emulator I’ve seen has trouble with that game, and sadly it never got ported to the One

[–] Inf_V@kbin.earth 3 points 4 days ago (1 children)

useless for me because I don't own any 360 games anymore but really nice stuff this technology exists so fluidly now.

[–] MrScottyTay@sh.itjust.works 11 points 4 days ago

It's not that fluid, it still requires effort from reverse engineers but now they only have to deal with graphics and engine specific stuff rather than everything.