this post was submitted on 17 Oct 2024
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[–] Kolanaki@yiffit.net 25 points 1 day ago (1 children)

They call me the Programmer and I speak to the metal,

Now check out this app, that really shows off my mettle!

[–] noxy@yiffit.net 1 points 1 day ago

where's your furry cracktro then??

[–] bjoern_tantau@swg-empire.de 37 points 1 day ago (1 children)

I mean, I'm pretty sure it would be a good learning experience so I would really not regret it.

[–] capt_wolf@lemmy.world 30 points 1 day ago (3 children)

I tried decades ago. Grew up learning BASIC and then C, how hard could it be? For a 12 year old with no formal teacher and only books to go off of, it turns out, very. I've learned a lot of coding languages on my own since, but I still can't make heads or tales of assembly.

[–] Dubiousx99@lemmy.world 23 points 1 day ago (1 children)

Assembly requires a knowledge of the cpu architecture pipeline and memory storage addressing. Those concepts are generally abstracted away in modern languages

[–] WolfLink@sh.itjust.works 12 points 1 day ago* (last edited 1 day ago) (1 children)

You don’t need to know the details of the CPU architecture and pipeline, just the instruction set.

Memory addressing is barely abstracted in C, and indexing in some form of list is common in most programming languages, so I don’t think that’s too hard to learn.

You might need to learn the details of the OS. That would get more complicated.

[–] Dubiousx99@lemmy.world 7 points 1 day ago

I said modern programming languages. I do not consider C a modern language. The point still stands about abstraction in modern languages. You don’t need to understand memory allocation to code in modern languages, but the understanding will greatly benefit you.

I still contend that knowledge of the cpu pipeline is important or else your code will wind up with a bunch of code that is constantly resulting in CPU interrupts. I guess you could say you can code in assembly without knowledge of the cpu architecture, but you won’t be making any code that runs better the output code from other languages.

[–] YerbaYerba@lemm.ee 9 points 1 day ago (1 children)

Try 6502 assembly. https://skilldrick.github.io/easy6502/

My favorite assembly language by far.

[–] noxy@yiffit.net 1 points 23 hours ago

this page is great. starting right at "draw some pixels" in such a simple way just instantly makes it feel a bit more approachable!

[–] zod000@lemmy.ml 5 points 1 day ago (1 children)

Sounds very similar to my own experience though there was a large amount of Pascal in between BASIC and C.

[–] capt_wolf@lemmy.world 5 points 1 day ago (1 children)

Yeah, I skipped Pascal, but it at least makes sense when you look at it. By the time my family finally jumped over to PC, C was more viable. Then in college, when I finally had to opportunity to formally learn, it was just C++ and HTML... We didn't even get Java!

[–] zod000@lemmy.ml 2 points 1 day ago

I had used like four different flavors of BASIC by the time I got a IBM compatible PC, but I ended up getting on the Borland train and ended up with Turbo Pascal, Turbo C, and Turbo ASM (and Turbo C++ that I totally bounced off of). I was in the first class at my school that learned Java in college. It was the brand new version 1.0.6! It was so rough and new, but honestly I liked it. It's wildly different now.

[–] Gork@lemm.ee 25 points 1 day ago

Shifts bit to the left

Um what am I doing

Shifts bit to the right

program crashes

[–] Duamerthrax@lemmy.world 15 points 1 day ago (1 children)

Not Assembly, but HROT was written in Pascal by one person and runs buttery smooth.

[–] Mordex@lemmy.world 4 points 1 day ago

Oooh! Know what I’m playing this weeeknd! Thanks!

[–] ceenote@lemmy.world 19 points 1 day ago (1 children)
[–] henfredemars@infosec.pub 15 points 1 day ago (1 children)

I believe you meant to write genius.

[–] WhiskyTangoFoxtrot@lemmy.world 22 points 1 day ago (1 children)

Who the hell even is Madam Chris Genius?

[–] DannyBoy@sh.itjust.works 13 points 1 day ago

This game ran so smooth.

[–] bratorange@feddit.org 7 points 1 day ago* (last edited 1 day ago) (2 children)

Don’t Want to be that Guy but you can actually use libraries in Assembly and probably want to, as otherwise you have no good way of interacting with the os.

[–] kibiz0r@midwest.social 13 points 1 day ago

You can actually pluralize library and probably want to.

[–] jdr@lemmy.ml 7 points 1 day ago

In fact Chris Sawyer did use C for the purposes of linking the OS libraries necessary for windowing, rendering, sound etc.

Reminder that ttd was open source even before open ttd :D

[–] JoYo@lemmy.ml 2 points 1 day ago

you need all of that when writing a game in assembly. wtf do you think assembly is?

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