this post was submitted on 08 Nov 2025
142 points (97.3% liked)

196

4781 readers
1421 users here now

Community Rules

You must post before you leave

Be nice. Assume others have good intent (within reason).

Block or ignore posts, comments, and users that irritate you in some way rather than engaging. Report if they are actually breaking community rules.

Use content warnings and/or mark as NSFW when appropriate. Most posts with content warnings likely need to be marked NSFW.

Most 196 posts are memes, shitposts, cute images, or even just recent things that happened, etc. There is no real theme, but try to avoid posts that are very inflammatory, offensive, very low quality, or very "off topic".

Bigotry is not allowed, this includes (but is not limited to): Homophobia, Transphobia, Racism, Sexism, Abelism, Classism, or discrimination based on things like Ethnicity, Nationality, Language, or Religion.

Avoid shilling for corporations, posting advertisements, or promoting exploitation of workers.

Proselytization, support, or defense of authoritarianism is not welcome. This includes but is not limited to: imperialism, nationalism, genocide denial, ethnic or racial supremacy, fascism, Nazism, Marxism-Leninism, Maoism, etc.

Avoid AI generated content.

Avoid misinformation.

Avoid incomprehensible posts.

No threats or personal attacks.

No spam.

Moderator Guidelines

Moderator Guidelines

  • Don’t be mean to users. Be gentle or neutral.
  • Most moderator actions which have a modlog message should include your username.
  • When in doubt about whether or not a user is problematic, send them a DM.
  • Don’t waste time debating/arguing with problematic users.
  • Assume the best, but don’t tolerate sealioning/just asking questions/concern trolling.
  • Ask another mod to take over cases you struggle with, if you get tired, or when things get personal.
  • Ask the other mods for advice when things get complicated.
  • Share everything you do in the mod matrix, both so several mods aren't unknowingly handling the same issues, but also so you can receive feedback on what you intend to do.
  • Don't rush mod actions. If a case doesn't need to be handled right away, consider taking a short break before getting to it. This is to say, cool down and make room for feedback.
  • Don’t perform too much moderation in the comments, except if you want a verdict to be public or to ask people to dial a convo down/stop. Single comment warnings are okay.
  • Send users concise DMs about verdicts about them, such as bans etc, except in cases where it is clear we don’t want them at all, such as obvious transphobes. No need to notify someone they haven’t been banned of course.
  • Explain to a user why their behavior is problematic and how it is distressing others rather than engage with whatever they are saying. Ask them to avoid this in the future and send them packing if they do not comply.
  • First warn users, then temp ban them, then finally perma ban them when they break the rules or act inappropriately. Skip steps if necessary.
  • Use neutral statements like “this statement can be considered transphobic” rather than “you are being transphobic”.
  • No large decisions or actions without community input (polls or meta posts f.ex.).
  • Large internal decisions (such as ousting a mod) might require a vote, needing more than 50% of the votes to pass. Also consider asking the community for feedback.
  • Remember you are a voluntary moderator. You don’t get paid. Take a break when you need one. Perhaps ask another moderator to step in if necessary.

founded 9 months ago
MODERATORS
 

transcription: im like "hey lets play magic the gathering" and then ten minutes later my tongue is in the mouth of someones daughter whos parents still call her son

you are viewing a single comment's thread
view the rest of the comments
[–] slingstone@lemmy.world 7 points 3 days ago (2 children)

When I came back to the game later in life--I initially played just before Ice Age came out--I was irritated by the changes and restrictions on format. I miss kitchen table shuffle and play situations with a far smaller pool of simpler cards.

Screw meta. I want to play a crazy theme deck that may or may not work how i intend. I want to play whatever I want, and, no, I didn't want to play freakin' Commander.

In other news, you kids need to get off my lawn.

[–] krooklochurm@lemmy.ca 3 points 2 days ago (1 children)

Commander is what you want.

It's all I play.

You can build janky hit or miss decks that fail spectacularly as often as they work. You can buy competitive precons. It's a great social format.

[–] slingstone@lemmy.world 2 points 2 days ago (1 children)

I appreciate your input, but again, I hate having 100 different cards. I want the old 4 card max 40-80 card decks and no commander. I also don't want to be going up against meta-saavy players who bring in broken card card combos that I'll lose to by turn 2.

Of course, I also miss banding as a mechanic, so I know I'm in an extreme minority.

Get a group of friends, download cockatrice, and do this.

[–] ArsonButCute@lemmy.dbzer0.com 1 points 3 days ago (1 children)

Have you considered just playing your way?

My group of friends all has self constructed decks, one player likes to net-deck and keep up with the meta but the rest of us just like opening the rule book and finding weird mechanics to play with.

One of my favorites is one I call my "undead army" deck. Its just a Grixis commander deck (99 card Singleton with a commander, one legendary creature* in a special zone meant to interact with the deck well) running Marchessa of the Black Rose. Its tuned to hand out +1/+1 counters like candy, and (in different phrasing) give all my Attackers regenerate 0.

My partner has a dimir deck built on Basim from the Assassins creed set. Basically every card she plays other than lands and some blue mage shenanigans will trigger Basim to be unblockable. We rule 0 that commander damage doesn't apply because of this deck.

[–] slingstone@lemmy.world 2 points 2 days ago* (last edited 2 days ago) (3 children)

You guys sound welcoming, but how do you deal with the net deck mothef...er...person? When I tried playing Commander, every time somebody used tutors of some kind to pull something that either gave them unbeatable attack power or rendered them and/or their creatures impossible to damage or unblockable.

[–] ArsonButCute@lemmy.dbzer0.com 1 points 6 hours ago

Oh! Another thing!

Play blue. I know, everyone hates blue mages, but play blue. This will help you to learn how the stack functions, and allow you to learn to play on your opponents turn. Cards like Propaganda will discourage attacking you, and cards like Leyline of Anticipation gives all your stuff Flash, meaning you can use sorceries and enchantments to handle big combat stuff.

There is always a way out, you might just not have it in your deck. Playing blue will teach you to be cunning and tricksy, and teach you interactions that will help you turn the balance in your favor.

A fun one if you're looking to learn weird interactions: This was a precon, you can probably still buy it as is. Swap the commander from "Mirko, Obsessive Theorist" over to "Lazav, the Multifarious" and you've got a super tricky card cloning deck capable of producing copies of legendaries legally. Play this a few times, cut the chaff, replace them with some mind-control cards in dimir and some Better mana rocks.

I realize my comment before wasn't very informative:

I recommend picking a two color combo to build, and build into something. The goal for long games, especially when dealing with net-deckers, is to have a "Program" that you're trying to run.

You should put all the functions you need for your deck to win in the deck, and have redundancy. I don't play tutors personally, I think they take the fun out of the game, so instead I focus on making sure i have card advantage. This is handled (in my fave deck) with sac triggers that allow me to draw cards when I sac a creature (that creature then re-enters at the next end step as long as it has a 1/1 and my commander is out.

Watch your mana curve, you should never be in a situation where you can't afford to play something that will improve your standing.

Make sure you have cards in hand, or access to cards. Some decks perform well when you're hellbent, if you're playing one of those it is ideal to have lots of graveyard recursion.

The biggest thing is pay attention. You won't win every game, in fact you'll probably lose most of them if you're building your own decks. A self-made deck is an incremental thing, a living, ever-changing grimoire.

I have a deck I don't play anymore because after 30 games it was tuned so well it isn't fun. Having a billion 40/40 hydras on the board within 6 turns is boring. I keep it with me for arch-enemy games.

[–] ArsonButCute@lemmy.dbzer0.com 2 points 2 days ago

In short, tbh, just get good and learn to play politically. We play 4-5 person commander games so we have the opportunity to goad eachother with tabletalk.