this post was submitted on 20 Oct 2025
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Hot take, rogues shouldn't exist. It's more entertaining for any other class to do their job. Every hero from fantasy is a thief at some point, but a specialist just takes most of the jobs adventurers do, and throws them into one pile. You parties will be more useful without a rogue.
I've only played rogue once, but they seem to have a niche as being sneakier than the rest of the party. They pile levels into detecting traps, sneaking, and getting those sweet backstabs (or whatever the class feature is called).
You're right that adventurers often ~~steal~~ liberate, but rogues in D&D have a bit more than that going on.
Your refutations highlight my qualms. They're way more than that, and that's the problem.