this post was submitted on 13 Jul 2025
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I'm venturing into Transport Fever 2 as a total newbie and I definitely fucked up my first attempt make a profitable line on medium mode, by overspending with a train line in 1850 already. Imma try only some bus routes now as a start.
I've been interested in that! How do you like it compare to games like OpenTTD, Cities: Skylines, and Factorio (sort of)?
I love the trains in Factorio, and I enjoyed trying out OpenTTD for a bit, but I eventually got bored with it because airlines were easy money, and it was too easy to lose money when building a train network, and it took too long to expand. In Cities: Skylines I could never really figure out how to fix traffic, I felt like silly little things were causing it to back up. I don't think I ever really got seriously into rail traffic in it, though.
Ahh thanks for asking! I've just recently started playing the game starting in 1850 on the slowest date speed but it really does seem like a perfect game for autists (cause trains). My experience only goes to 1866, so do take that in fact.
My only reference point is Cities Skylines and obviously speaking the transportation aspect of the TPF2 is way more in-depth than C:S. Currently I'm easily managing the traffic issues, although truck stations can be sometimes a traffic bottleneck. Figuring out train routes, putting down signals, passing lines can be a good brain game for me which gives me a lot of satisfaction if I succeed at it. In terms of difficulty, I'm playing on medium without industry frequencies and the game just "snowballs" in difficulty. So if you prop down 1 or 2 profitable lines then your life already starts to get noticeably easier over time.