this post was submitted on 11 Jan 2025
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chapotraphouse
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Years ago I looked into Unity, but it felt a bit awkward. (No I'm no expert on this shit). Nowadays the fee increases make it seem not worth it.
Would you consider doing something open source like Godot?
I've a feeling it probably still takes a similar amount of effort to make a game on Godot so probably no.
Something like GameMaker can make it easier to develop games, with lots of tutorials online, that may be something to play around with:
https://gamemaker.io/en/tutorials/get-started-gamemaker-2025
what? where did you get this from? GameMaker is completely proprietary and suffers the same issues as Unity in that regard and I can't find anywhere that says that its based on Godot.
Did a cursory search for tools for Godot to make things easier and some results had replies saying GameMaker was a frontend for Godot. Am not familiar with it, just wanted something to be encouraging but sounds like the comments were mistaken so removed that portion.
Ah, thanks, I may look into this; I am way too lazy to set up the sprites on like 50 different creatures. If I ever discover energy later in life I may go back to unity but for now something like this may be my answer for now (I once dabbled in writing as well, then I realized it takes effort to make your novel good and noped out of that too).
How long has there been a Linux beta build of GameMaker?