this post was submitted on 16 Nov 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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In my experience, there is nearly no difference between windows and linux when it comes to piracy. There are a few games that linux can't run (anticheat), but generally that shouldn't be an issue for games that you would typically pirate. Linux does have a standard learning curve though, and you'll need to get familiar with Lutris or some other Wine prefix manager to manage your games. If you're dedicated to moving to linux, game piracy should not be a deciding factor.
So I tried to get a couple games working on my steam deck that didn’t work at all. I do remember trying to run thing with wine, but just gave up and installed the game on a windows computer.
So would I just google Lutris and go from there?
The steam deck is kinda inconvenient when any level of tinkering is required due to switching between game and desktop mode and the input if you dont attach a keyboard and mouse. Non-deck distros lose the quick settings which I really like.
Try bottles too. you may or may not find it easier than lutris. I find the dependencies easier to install. After checking if anyone has already documented what dependencies are needed (directx, dotnet, etc.), I usually start with the default wine bottles uses, then try wine-ge and tkg at least before giving up. I have yet to find a game that cant be made to work but other software can be very finicky especially once dotnet is involved.
Just to complete the trio, there is also Heroic, which is similiar to lutris but in my opinion a bit nicer to configure :)
Heroic defaults to an ancient version of Wine-GE. They are currently in the process to migrate to a new tech called umu-launcher which allows them to use Valve's Proton and Proton-GE directly. It's basically done, so should appear in Heroic 2.16 but if one tries Heroic today, the compatibility might be worse than Lutris or Bottles.