this post was submitted on 16 Oct 2024
407 points (99.0% liked)

Technology

58713 readers
3957 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] tekato@lemmy.world 7 points 14 hours ago (10 children)

You are saving your music in a format more efficient than opus or aac? What format is that?

[–] Shihali@sh.itjust.works 13 points 14 hours ago* (last edited 14 hours ago) (9 children)

Chiptune formats for retro videogame music can be very efficient. Just picking two with particularly good music, I have a 21 KB (0.02 MB) file storing 28:30 of music and 4.72 MB of files storing 1:54:48 of music, both at source quality.

The catch is that they are designed exclusively to rip chiptunes from retro videogames as close as the format designers and player coders could manage to the original. So even the oversized ones like the 4.72 MB of files extracted from a 3 MB game are going to be far smaller than a general use format like opus. But you can't encode your own music in the format without going to massive effort to code it like you would an authentic chiptune, and you're unlikely to like the results.

[–] moriquende@lemmy.world 2 points 13 hours ago (1 children)

Damn, may I ask how big your entire library is? At those sizes, you can store more music than I'll ever need in a couple of gbs.

[–] Shihali@sh.itjust.works 7 points 13 hours ago

Everything filed under "Chiptune", excluding the AT3 and MAB files which are effectively general purpose music formats, comes to 1.14 GB for 4211 items totaling 158:50:29. There are a lot of duplicates in there, because for a lot of these items it's more trouble to hunt down a replacement copy than it is to store a backup.

The catch, of course, is that it's all retro videogame music from bleep to bloop.

load more comments (7 replies)
load more comments (7 replies)