this post was submitted on 15 Jan 2024
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See, i'm fine with less class options but I just can't go back to the stand-still & swing-til-one-side-falls-over meta of PF1e and 5e. If I could install the style meter from DMC into my TTRPGs, I would.
If you're serious: The Wushu system gives you one die per description element, so you literally get better the more dynamically you describe the scene!
Oh I'm so lifting this as a house rule for my PF tables.
rp for mechanical benefit was always a huge hit at my 3.5 games, i 100% recommend it
really gets people into the scene imo